forked from bwmarrin/discordgo
/
api_basic.go
56 lines (44 loc) · 1.44 KB
/
api_basic.go
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// This file provides a basic "quick start" example of using the Discordgo
// package to connect to Discord using the low level API functions.
package main
import (
"fmt"
"os"
"time"
"github.com/bwmarrin/discordgo"
)
func main() {
var err error
// Check for Username and Password CLI arguments.
if len(os.Args) != 3 {
fmt.Println("You must provide username and password as arguments. See below example.")
fmt.Println(os.Args[0], " [username] [password]")
return
}
// Create a new Discord Session interface and set a handler for the
// OnMessageCreate event that happens for every new message on any channel
dg := discordgo.Session{}
// Register messageCreate as a callback for the messageCreate events.
dg.AddHandler(messageCreate)
// Login to the Discord server and store the authentication token
err = dg.Login(os.Args[1], os.Args[2])
if err != nil {
fmt.Println(err)
return
}
// Open websocket connection
err = dg.Open()
if err != nil {
fmt.Println(err)
}
// Simple way to keep program running until any key press.
var input string
fmt.Scanln(&input)
return
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated user has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Print message to stdout.
fmt.Printf("%20s %20s %20s > %s\n", m.ChannelID, time.Now().Format(time.Stamp), m.Author.Username, m.Content)
}