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32K colors / image resolution #1
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Hello, and thanks for your interest;
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OK, I get it. |
I guess so; instead of calling sixpack directly, the makefile could call a script that would check the image's color depth, and then call the appropriate sixpack commandline. |
It's wonderful, I hope you do not abandon this project. |
Thanks for the interest; I hope to find some time to work on it. ;) |
Interesting project, I hope you bring it to the final stage.
About issues:
Is 32K color mode work in vn32x-portable-0.2.0 ? I assumed that the resolution of the pictures (320x202) that were attached in the SCRIPT folder is related to the capabilities of the 32X [320×204 "direct color" mode: 32,768 simultaneous colors on screen; each pixel is the color value (limits screen size)], but my 320x202-15bit-colors picture was reduced in colors anyway.
Guess I can't just use a raw ren'py script without first making some changes, since I was able to successfully generate the ROM from the simplest script, with one picture and one line of the text (more complex variations did not work out).
I'm not a programmer, so a tutorial/guide with examples from you would be very helpful, and not only for me, probably.
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