[anim_renderer] fixed an issue where anim_renderer uses mesh_renderer… #579
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name: "Code Build (OpenGL Debug)" | |
on: | |
push: | |
branches: [ master ] | |
workflow_dispatch: | |
jobs: | |
gcc_linux: | |
uses: Harrand/Topaz/.github/workflows/build_gcc.yml@master | |
with: | |
render_api: opengl | |
build_config: debug | |
clang_linux: | |
uses: Harrand/Topaz/.github/workflows/build_clang.yml@master | |
with: | |
render_api: opengl | |
build_config: debug | |
msvc_windows: | |
uses: Harrand/Topaz/.github/workflows/build_msvc.yml@master | |
with: | |
render_api: opengl | |
build_config: debug |