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[cmake] various flag changes to build without msvc warnings
Code Build (OpenGL Release) #549: Commit b68e6b3 pushed by harrand
August 7, 2023 12:10 3m 55s master
August 7, 2023 12:10 3m 55s
[cmake] changes to allow engine to build properly on clang. so dumb t…
Code Build (OpenGL Release) #548: Commit a9e44ee pushed by harrand
August 7, 2023 00:23 4m 51s master
August 7, 2023 00:23 4m 51s
[lua] tz::lua::get_state() can now be called on any thread - the inte…
Code Build (OpenGL Release) #547: Commit 61ba03d pushed by harrand
August 6, 2023 23:46 3m 0s master
August 6, 2023 23:46 3m 0s
[dbgui] fix a critical UB where the draw buffer was set to use draw_i…
Code Build (OpenGL Release) #546: Commit ebef8aa pushed by harrand
August 6, 2023 23:45 3m 27s master
August 6, 2023 23:45 3m 27s
[readme] amended readme to introduce some of the key features
Code Build (OpenGL Release) #545: Commit eaf2cb8 pushed by harrand
August 6, 2023 21:03 3m 2s master
August 6, 2023 21:03 3m 2s
[lua] automatically set global variable LUA_PATH to executable cwd. L…
Code Build (OpenGL Release) #544: Commit 2bf51e5 pushed by harrand
August 6, 2023 20:41 3m 8s master
August 6, 2023 20:41 3m 8s
[lua] minor documentation pass for tz.version and the lua console
Code Build (OpenGL Release) #543: Commit 2e00bea pushed by harrand
August 6, 2023 20:10 4m 38s master
August 6, 2023 20:10 4m 38s
[dbgui] further improved the lua console. in addition, gained access …
Code Build (OpenGL Release) #542: Commit bb737dc pushed by harrand
August 6, 2023 19:33 3m 59s master
August 6, 2023 19:33 3m 59s
* [dbgui] vastly improved the appearance and UX for the lua console
Code Build (OpenGL Release) #541: Commit 7d9d72c pushed by harrand
August 6, 2023 19:06 2m 56s master
August 6, 2023 19:06 2m 56s
[lua] the print function is now overrided and sent to dbgui instead o…
Code Build (OpenGL Release) #540: Commit 58a36c2 pushed by harrand
August 6, 2023 18:37 3m 1s master
August 6, 2023 18:37 3m 1s
[lua] add ability to read variables. note that this is not properly t…
Code Build (OpenGL Release) #539: Commit fe2ecec pushed by harrand
August 6, 2023 16:12 3m 26s master
August 6, 2023 16:12 3m 26s
[bugfix] yeah clang doesnt like static_assert(false...) whoopsd
Code Build (OpenGL Release) #538: Commit acee1c0 pushed by harrand
August 6, 2023 00:40 3m 27s master
August 6, 2023 00:40 3m 27s
[lua] added tz::lua::state::assign_emptyable
Code Build (OpenGL Release) #537: Commit b70d1e6 pushed by harrand
August 6, 2023 00:38 2m 41s master
August 6, 2023 00:38 2m 41s
[lua] failed attempt to allow captureless lambdas for tz::lua::state:…
Code Build (OpenGL Release) #536: Commit b5e2921 pushed by harrand
August 6, 2023 00:35 3m 5s master
August 6, 2023 00:35 3m 5s
[lua] vastly improved tz::lua::state api for setting variables. it do…
Code Build (OpenGL Release) #535: Commit 349f6d3 pushed by harrand
August 6, 2023 00:20 4m 14s master
August 6, 2023 00:20 4m 14s
[lua] added lua::state::collect_stack() which scrapes the lua stack i…
Code Build (OpenGL Release) #534: Commit 60c69b8 pushed by harrand
August 5, 2023 23:15 3m 24s master
August 5, 2023 23:15 3m 24s
[lua] add lua::state::define_xyz. also expose version info, not sure …
Code Build (OpenGL Release) #533: Commit 663dd4a pushed by harrand
August 5, 2023 22:56 3m 15s master
August 5, 2023 22:56 3m 15s
[lua] very minor documentation pass for the only lua api function and…
Code Build (OpenGL Release) #532: Commit e92c74e pushed by harrand
August 5, 2023 20:49 3m 4s master
August 5, 2023 20:49 3m 4s
[lua] added lua api function tz.assert(expr)
Code Build (OpenGL Release) #531: Commit 8998ffb pushed by harrand
August 5, 2023 20:24 3m 21s master
August 5, 2023 20:24 3m 21s
[dbgui] Added basic lua console. Also fixed a bug where pressing back…
Code Build (OpenGL Release) #530: Commit 621597e pushed by harrand
August 5, 2023 19:25 5m 57s master
August 5, 2023 19:25 5m 57s
* [tz::lua] state::execute now has a new assert_on_failure param, whi…
Code Build (OpenGL Release) #529: Commit 5c25cbb pushed by harrand
August 5, 2023 15:48 3m 13s master
August 5, 2023 15:48 3m 13s
+ Basic lua support
Code Build (OpenGL Release) #528: Commit 9f6f639 pushed by harrand
August 5, 2023 14:28 3m 11s master
August 5, 2023 14:28 3m 11s
+ Added lua
Code Build (OpenGL Release) #527: Commit 223e93a pushed by harrand
August 5, 2023 13:41 3m 27s master
August 5, 2023 13:41 3m 27s
[vector] tz::vecXus - a vector for unsigned shorts. [gltf] GLTF impor…
Code Build (OpenGL Release) #526: Commit de3d1df pushed by harrand
August 2, 2023 18:18 2m 52s master
August 2, 2023 18:18 2m 52s
[tz_mesh_demo] remove the old hardcoded cube thing and generalise eve…
Code Build (OpenGL Release) #525: Commit c4aa3c4 pushed by harrand
July 31, 2023 18:20 3m 24s master
July 31, 2023 18:20 3m 24s