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Updated MDL resource, added normal and parallax map for grass and fix…
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…ed crash bug
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harrand committed Mar 25, 2017
1 parent 50d7def commit a9ee77c
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Showing 8 changed files with 89 additions and 3 deletions.
Binary file modified lib/libmdl.a
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Binary file modified res/dep/mdl.dll
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Binary file added res/runtime/normalmaps/grass_normalmap.png
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Binary file added res/runtime/parallaxmaps/grass_parallax.png
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10 changes: 8 additions & 2 deletions res/runtime/resources.data
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ stone.name: Copyrighted Stone Texture
normalmaps: %[
- default_normalmap
- bricks_normalmap
- grass_normalmap
- lava_normalmap
- metal_normalmap
- sand_normalmap
Expand All @@ -35,6 +36,8 @@ default_normalmap.path: ../../../res/runtime/normalmaps/default_normalmap.jpg
default_normalmap.name: Default Normalmap
bricks_normalmap.path: ../../../res/runtime/normalmaps/bricks_normalmap.jpg
bricks_normalmap.name: Bricks Normalmap
grass_normalmap.path: ../../../res/runtime/normalmaps/grass_normalmap.png
grass_normalmap.name: Grass Normalmap
lava_normalmap.path: ../../../res/runtime/normalmaps/lava_normalmap.jpg
lava_normalmap.name: Lava Normalmap
metal_normalmap.path: ../../../res/runtime/normalmaps/metal_normalmap.jpg
Expand All @@ -48,6 +51,7 @@ stone_normalmap.name: Stone Normalmap
parallaxmaps: %[
- default_parallaxmap
- bricks_parallaxmap
- grass_parallaxmap
- lava_parallaxmap
- metal_parallaxmap
- sand_parallaxmap
Expand All @@ -57,6 +61,8 @@ default_parallaxmap.path: ../../../res/runtime/parallaxmaps/default_parallax.png
default_parallaxmap.name: Default Parallaxmap
bricks_parallaxmap.path: ../../../res/runtime/parallaxmaps/bricks_parallax.jpg
bricks_parallaxmap.name: Bricks Parallaxmap
grass_parallaxmap.path: ../../../res/runtime/parallaxmaps/grass_parallax.png
grass_parallaxmap.name: Grass Parallaxmap
lava_parallaxmap.path: ../../../res/runtime/parallaxmaps/lava_parallax.jpg
lava_parallaxmap.name: Lava Parallaxmap
metal_parallaxmap.path: ../../../res/runtime/parallaxmaps/metal_parallax.jpg
Expand Down Expand Up @@ -85,5 +91,5 @@ torus.path: ../../../res/runtime/models/torus.obj
torus.name: Complete Torus
cylinder.path: ../../../res/runtime/models/cylinder.obj
cylinder.name: Complete Cylinder
speed: 0.5
played: 125253
speed: 4.5
played: 125000
21 changes: 21 additions & 0 deletions res/runtime/worlds/hightail.world
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
gravity: [0, 0, 0]
spawnpoint: [0, 0, 0]
spawnorientation: [0, 0, 0]
object0.mesh: cube
object0.texture: stone
object0.normalmap: stone_normalmap
object0.parallaxmap: stone_parallaxmap
object0.pos: [0, -108, 0]
object0.rot: [0, 0, 0]
object0.scale: [800, 100, 800]
object1.mesh: cube
object1.texture: wood
object1.normalmap: wood_normalmap
object1.parallaxmap: wood_parallaxmap
object1.pos: [-1395.5, 0, 0]
object1.rot: [0, 0, 0]
object1.scale: [600, 40, 600]
objects: %[
- object0
- object1]%
entityobjects: %[
58 changes: 57 additions & 1 deletion res/runtime/worlds/random.world
Original file line number Diff line number Diff line change
Expand Up @@ -50,12 +50,68 @@ object6.parallaxmap: lava_parallaxmap
object6.pos: [-465.339, 0, -611.085]
object6.rot: [0, 0.045, 0]
object6.scale: [100, 100, 100]
object7.mesh: cube
object7.texture: lava
object7.normalmap: bricks_normalmap
object7.parallaxmap: bricks_parallaxmap
object7.pos: [-437, 328, -855]
object7.rot: [0, 0, 0]
object7.scale: [100, 100, 100]
object8.mesh: cube
object8.texture: metal
object8.normalmap: metal_normalmap
object8.parallaxmap: metal_parallaxmap
object8.pos: [339.5, 183, -687.5]
object8.rot: [0, 0, 0]
object8.scale: [80, 80, 80]
object9.mesh: cube
object9.texture: grass
object9.normalmap: lava_normalmap
object9.parallaxmap: lava_parallaxmap
object9.pos: [349, 443.5, -718]
object9.rot: [0, 0, 0]
object9.scale: [80, 80, 80]
object10.mesh: monkeyhead
object10.texture: sand
object10.normalmap: sand_normalmap
object10.parallaxmap: sand_parallaxmap
object10.pos: [336, 312, -705.5]
object10.rot: [0.04, 3.12252, 0]
object10.scale: [70, 70, 70]
object11.mesh: cube
object11.texture: stone
object11.normalmap: lava_normalmap
object11.parallaxmap: lava_parallaxmap
object11.pos: [746.892, 214, -117.081]
object11.rot: [0, -1.59, 0]
object11.scale: [100, 100, 100]
object12.mesh: cube
object12.texture: grass
object12.normalmap: bricks_normalmap
object12.parallaxmap: bricks_parallaxmap
object12.pos: [739, 229, 165.5]
object12.rot: [0, 0, 0]
object12.scale: [100, 100, 100]
object13.mesh: cylinder
object13.texture: lava
object13.normalmap: lava_normalmap
object13.parallaxmap: lava_parallaxmap
object13.pos: [0, -111.5, 0]
object13.rot: [0, 0, 0]
object13.scale: [50, 50, 50]
objects: %[
- object0
- object1
- object2
- object3
- object4
- object5
- object6]%
- object6
- object7
- object8
- object9
- object10
- object11
- object12
- object13]%
entityobjects: %[
3 changes: 3 additions & 0 deletions src/test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -109,7 +109,10 @@ int main()
}
std::ostringstream strum;
strum << secondsLifetime;
std::cout << "Deleting tag...\n";
timeStorage.deleteTag("played");
std::cout << "Re-adding tag...\n";
timeStorage.addTag("played", strum.str());
std::cout << "Exit.\n";
return 0;
}

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