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Releases: harrand/Topaz

Skybox & Audio

16 Apr 22:50
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Skybox & Audio Pre-release
Pre-release

World-global skybox in place. Positional sound is functional but requires improvements (stereo balance is imperfect). Beginning to look alot more complete on the audio & graphics side however. Upcoming features include shadow mapping (still), finished audio engine and a fully-fledged physics structure

Dynamic Lighting Complete

10 Apr 23:29
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Pre-release

Also added simple sound capabilities (no positional sound or anything like that though)

Audio Segment Began

09 Apr 18:52
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Audio Segment Began Pre-release
Pre-release

Currently, plays some music on loop. Also, topaz now sits in a dll where topaz_test_dependent.exe is a result of compiled test.cpp linked against topaz.dll

World Construction Began

29 Mar 22:22
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Pre-release

Walls of hightail building constructed. Very few code changes. Using euler rotations and not quaternions for now.

Hightail Construction Began

25 Mar 17:38
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Pre-release

Just at the point where building worlds becomes somewhat feasible and doesn't look that retarded.

Parallax Displacement-Mapping First Build

24 Mar 04:30
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Parallax displacement mapping added and shaders improved to actually support normalmapping + displacement mapping without bad texture swimming.

Showoff Development Release

21 Mar 20:37
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Pre-release

Recent additions:

  • Normalmapping
  • Render-to-texture (via Framebuffer)
  • Keyword optimisations and general optimisations

Planned future additions:

  • Shadowmapping
  • Physics Engine
  • Sound Engine