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bad apple rbx

Impotant:

Getting setup

  • Required libraries / modules: opencv-python [cv2], waitress, flask
  • Load server.py into your IDE of choice
  • If you have the appropriate modules/libraries preinstalled, skip to the next step, otherwise create a new virtual environment and install the required modules/libraries using pip. Make sure that the folder you're working with isn't nested (inside another folder)
  • Ensure that the bad apple video is in the same folder as server.py (and correctly named)
  • Run server.py [console should output: "server running"] if everything is working correctly
  • Open roblox game file and click play

Notes

  • Python code serves video data by converting each frame into an RLE compressed serialized array and then subsequently appending the array to a parent one to sequentially create the video.
  • This is slightly more efficient than the way it was previously written, however there are still some optimisations that can be made (which I may implement in the future).
  • As expected, this can use a decent amount of memory, the magnitude of which only increases with video resolution.
  • You can play around with the files as you wish, however be warned that there's a good chance your game will crash if you set the request resolution too high.
  • Have fun! :)

RLE Encoding Optimisation Notes

  • Forgot to add this originally but I will now because I think it's pretty cool
  • For a [48,36] resolution video, character length of JSON data without RLE encoding is: 44898854
  • With RLE encoding: 17204979
  • Resulting in: 27693875 characters saved
  • Percentage reduction: 61.7%

Video Demonstration

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bad apple inside roblox implementation

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