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model_h265video.go
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/
model_h265video.go
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package encodings
import (
"encoding/json"
"fmt"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
var _ Codec = H265Video{}
type H265Video struct {
Complexity *H265Complexity `json:"complexity,omitempty"`
KeyFrameInterval *string `json:"keyFrameInterval,omitempty"`
Layers *[]H265Layer `json:"layers,omitempty"`
SceneChangeDetection *bool `json:"sceneChangeDetection,omitempty"`
StretchMode *StretchMode `json:"stretchMode,omitempty"`
SyncMode *VideoSyncMode `json:"syncMode,omitempty"`
// Fields inherited from Codec
Label *string `json:"label,omitempty"`
}
var _ json.Marshaler = H265Video{}
func (s H265Video) MarshalJSON() ([]byte, error) {
type wrapper H265Video
wrapped := wrapper(s)
encoded, err := json.Marshal(wrapped)
if err != nil {
return nil, fmt.Errorf("marshaling H265Video: %+v", err)
}
var decoded map[string]interface{}
if err := json.Unmarshal(encoded, &decoded); err != nil {
return nil, fmt.Errorf("unmarshaling H265Video: %+v", err)
}
decoded["@odata.type"] = "#Microsoft.Media.H265Video"
encoded, err = json.Marshal(decoded)
if err != nil {
return nil, fmt.Errorf("re-marshaling H265Video: %+v", err)
}
return encoded, nil
}