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constants.go
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constants.go
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package servers
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type CreateMode string
const (
CreateModeDefault CreateMode = "Default"
CreateModeGeoRestore CreateMode = "GeoRestore"
CreateModePointInTimeRestore CreateMode = "PointInTimeRestore"
CreateModeReplica CreateMode = "Replica"
)
func PossibleValuesForCreateMode() []string {
return []string{
string(CreateModeDefault),
string(CreateModeGeoRestore),
string(CreateModePointInTimeRestore),
string(CreateModeReplica),
}
}
func (s *CreateMode) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseCreateMode(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseCreateMode(input string) (*CreateMode, error) {
vals := map[string]CreateMode{
"default": CreateModeDefault,
"georestore": CreateModeGeoRestore,
"pointintimerestore": CreateModePointInTimeRestore,
"replica": CreateModeReplica,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := CreateMode(input)
return &out, nil
}
type DataEncryptionType string
const (
DataEncryptionTypeAzureKeyVault DataEncryptionType = "AzureKeyVault"
DataEncryptionTypeSystemManaged DataEncryptionType = "SystemManaged"
)
func PossibleValuesForDataEncryptionType() []string {
return []string{
string(DataEncryptionTypeAzureKeyVault),
string(DataEncryptionTypeSystemManaged),
}
}
func (s *DataEncryptionType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseDataEncryptionType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseDataEncryptionType(input string) (*DataEncryptionType, error) {
vals := map[string]DataEncryptionType{
"azurekeyvault": DataEncryptionTypeAzureKeyVault,
"systemmanaged": DataEncryptionTypeSystemManaged,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := DataEncryptionType(input)
return &out, nil
}
type EnableStatusEnum string
const (
EnableStatusEnumDisabled EnableStatusEnum = "Disabled"
EnableStatusEnumEnabled EnableStatusEnum = "Enabled"
)
func PossibleValuesForEnableStatusEnum() []string {
return []string{
string(EnableStatusEnumDisabled),
string(EnableStatusEnumEnabled),
}
}
func (s *EnableStatusEnum) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseEnableStatusEnum(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseEnableStatusEnum(input string) (*EnableStatusEnum, error) {
vals := map[string]EnableStatusEnum{
"disabled": EnableStatusEnumDisabled,
"enabled": EnableStatusEnumEnabled,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := EnableStatusEnum(input)
return &out, nil
}
type HighAvailabilityMode string
const (
HighAvailabilityModeDisabled HighAvailabilityMode = "Disabled"
HighAvailabilityModeSameZone HighAvailabilityMode = "SameZone"
HighAvailabilityModeZoneRedundant HighAvailabilityMode = "ZoneRedundant"
)
func PossibleValuesForHighAvailabilityMode() []string {
return []string{
string(HighAvailabilityModeDisabled),
string(HighAvailabilityModeSameZone),
string(HighAvailabilityModeZoneRedundant),
}
}
func (s *HighAvailabilityMode) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseHighAvailabilityMode(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseHighAvailabilityMode(input string) (*HighAvailabilityMode, error) {
vals := map[string]HighAvailabilityMode{
"disabled": HighAvailabilityModeDisabled,
"samezone": HighAvailabilityModeSameZone,
"zoneredundant": HighAvailabilityModeZoneRedundant,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := HighAvailabilityMode(input)
return &out, nil
}
type HighAvailabilityState string
const (
HighAvailabilityStateCreatingStandby HighAvailabilityState = "CreatingStandby"
HighAvailabilityStateFailingOver HighAvailabilityState = "FailingOver"
HighAvailabilityStateHealthy HighAvailabilityState = "Healthy"
HighAvailabilityStateNotEnabled HighAvailabilityState = "NotEnabled"
HighAvailabilityStateRemovingStandby HighAvailabilityState = "RemovingStandby"
)
func PossibleValuesForHighAvailabilityState() []string {
return []string{
string(HighAvailabilityStateCreatingStandby),
string(HighAvailabilityStateFailingOver),
string(HighAvailabilityStateHealthy),
string(HighAvailabilityStateNotEnabled),
string(HighAvailabilityStateRemovingStandby),
}
}
func (s *HighAvailabilityState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseHighAvailabilityState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseHighAvailabilityState(input string) (*HighAvailabilityState, error) {
vals := map[string]HighAvailabilityState{
"creatingstandby": HighAvailabilityStateCreatingStandby,
"failingover": HighAvailabilityStateFailingOver,
"healthy": HighAvailabilityStateHealthy,
"notenabled": HighAvailabilityStateNotEnabled,
"removingstandby": HighAvailabilityStateRemovingStandby,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := HighAvailabilityState(input)
return &out, nil
}
type ManagedServiceIdentityType string
const (
ManagedServiceIdentityTypeUserAssigned ManagedServiceIdentityType = "UserAssigned"
)
func PossibleValuesForManagedServiceIdentityType() []string {
return []string{
string(ManagedServiceIdentityTypeUserAssigned),
}
}
func (s *ManagedServiceIdentityType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseManagedServiceIdentityType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseManagedServiceIdentityType(input string) (*ManagedServiceIdentityType, error) {
vals := map[string]ManagedServiceIdentityType{
"userassigned": ManagedServiceIdentityTypeUserAssigned,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ManagedServiceIdentityType(input)
return &out, nil
}
type ReplicationRole string
const (
ReplicationRoleNone ReplicationRole = "None"
ReplicationRoleReplica ReplicationRole = "Replica"
ReplicationRoleSource ReplicationRole = "Source"
)
func PossibleValuesForReplicationRole() []string {
return []string{
string(ReplicationRoleNone),
string(ReplicationRoleReplica),
string(ReplicationRoleSource),
}
}
func (s *ReplicationRole) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseReplicationRole(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseReplicationRole(input string) (*ReplicationRole, error) {
vals := map[string]ReplicationRole{
"none": ReplicationRoleNone,
"replica": ReplicationRoleReplica,
"source": ReplicationRoleSource,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ReplicationRole(input)
return &out, nil
}
type ServerState string
const (
ServerStateDisabled ServerState = "Disabled"
ServerStateDropping ServerState = "Dropping"
ServerStateReady ServerState = "Ready"
ServerStateStarting ServerState = "Starting"
ServerStateStopped ServerState = "Stopped"
ServerStateStopping ServerState = "Stopping"
ServerStateUpdating ServerState = "Updating"
)
func PossibleValuesForServerState() []string {
return []string{
string(ServerStateDisabled),
string(ServerStateDropping),
string(ServerStateReady),
string(ServerStateStarting),
string(ServerStateStopped),
string(ServerStateStopping),
string(ServerStateUpdating),
}
}
func (s *ServerState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseServerState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseServerState(input string) (*ServerState, error) {
vals := map[string]ServerState{
"disabled": ServerStateDisabled,
"dropping": ServerStateDropping,
"ready": ServerStateReady,
"starting": ServerStateStarting,
"stopped": ServerStateStopped,
"stopping": ServerStateStopping,
"updating": ServerStateUpdating,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ServerState(input)
return &out, nil
}
type ServerVersion string
const (
ServerVersionEightPointZeroPointTwoOne ServerVersion = "8.0.21"
ServerVersionFivePointSeven ServerVersion = "5.7"
)
func PossibleValuesForServerVersion() []string {
return []string{
string(ServerVersionEightPointZeroPointTwoOne),
string(ServerVersionFivePointSeven),
}
}
func (s *ServerVersion) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseServerVersion(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseServerVersion(input string) (*ServerVersion, error) {
vals := map[string]ServerVersion{
"8.0.21": ServerVersionEightPointZeroPointTwoOne,
"5.7": ServerVersionFivePointSeven,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ServerVersion(input)
return &out, nil
}
type SkuTier string
const (
SkuTierBurstable SkuTier = "Burstable"
SkuTierGeneralPurpose SkuTier = "GeneralPurpose"
SkuTierMemoryOptimized SkuTier = "MemoryOptimized"
)
func PossibleValuesForSkuTier() []string {
return []string{
string(SkuTierBurstable),
string(SkuTierGeneralPurpose),
string(SkuTierMemoryOptimized),
}
}
func (s *SkuTier) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseSkuTier(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseSkuTier(input string) (*SkuTier, error) {
vals := map[string]SkuTier{
"burstable": SkuTierBurstable,
"generalpurpose": SkuTierGeneralPurpose,
"memoryoptimized": SkuTierMemoryOptimized,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := SkuTier(input)
return &out, nil
}