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model_inventoryitem.go
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model_inventoryitem.go
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package inventoryitems
import (
"encoding/json"
"fmt"
"github.com/hashicorp/go-azure-helpers/resourcemanager/systemdata"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type InventoryItem struct {
Id *string `json:"id,omitempty"`
Kind *string `json:"kind,omitempty"`
Name *string `json:"name,omitempty"`
Properties InventoryItemProperties `json:"properties"`
SystemData *systemdata.SystemData `json:"systemData,omitempty"`
Type *string `json:"type,omitempty"`
}
var _ json.Unmarshaler = &InventoryItem{}
func (s *InventoryItem) UnmarshalJSON(bytes []byte) error {
type alias InventoryItem
var decoded alias
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling into InventoryItem: %+v", err)
}
s.Id = decoded.Id
s.Kind = decoded.Kind
s.Name = decoded.Name
s.SystemData = decoded.SystemData
s.Type = decoded.Type
var temp map[string]json.RawMessage
if err := json.Unmarshal(bytes, &temp); err != nil {
return fmt.Errorf("unmarshaling InventoryItem into map[string]json.RawMessage: %+v", err)
}
if v, ok := temp["properties"]; ok {
impl, err := unmarshalInventoryItemPropertiesImplementation(v)
if err != nil {
return fmt.Errorf("unmarshaling field 'Properties' for 'InventoryItem': %+v", err)
}
s.Properties = impl
}
return nil
}