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constants.go
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constants.go
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package pipelines
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type ActivityOnInactiveMarkAs string
const (
ActivityOnInactiveMarkAsFailed ActivityOnInactiveMarkAs = "Failed"
ActivityOnInactiveMarkAsSkipped ActivityOnInactiveMarkAs = "Skipped"
ActivityOnInactiveMarkAsSucceeded ActivityOnInactiveMarkAs = "Succeeded"
)
func PossibleValuesForActivityOnInactiveMarkAs() []string {
return []string{
string(ActivityOnInactiveMarkAsFailed),
string(ActivityOnInactiveMarkAsSkipped),
string(ActivityOnInactiveMarkAsSucceeded),
}
}
func (s *ActivityOnInactiveMarkAs) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseActivityOnInactiveMarkAs(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseActivityOnInactiveMarkAs(input string) (*ActivityOnInactiveMarkAs, error) {
vals := map[string]ActivityOnInactiveMarkAs{
"failed": ActivityOnInactiveMarkAsFailed,
"skipped": ActivityOnInactiveMarkAsSkipped,
"succeeded": ActivityOnInactiveMarkAsSucceeded,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ActivityOnInactiveMarkAs(input)
return &out, nil
}
type ActivityState string
const (
ActivityStateActive ActivityState = "Active"
ActivityStateInactive ActivityState = "Inactive"
)
func PossibleValuesForActivityState() []string {
return []string{
string(ActivityStateActive),
string(ActivityStateInactive),
}
}
func (s *ActivityState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseActivityState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseActivityState(input string) (*ActivityState, error) {
vals := map[string]ActivityState{
"active": ActivityStateActive,
"inactive": ActivityStateInactive,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ActivityState(input)
return &out, nil
}
type DependencyCondition string
const (
DependencyConditionCompleted DependencyCondition = "Completed"
DependencyConditionFailed DependencyCondition = "Failed"
DependencyConditionSkipped DependencyCondition = "Skipped"
DependencyConditionSucceeded DependencyCondition = "Succeeded"
)
func PossibleValuesForDependencyCondition() []string {
return []string{
string(DependencyConditionCompleted),
string(DependencyConditionFailed),
string(DependencyConditionSkipped),
string(DependencyConditionSucceeded),
}
}
func (s *DependencyCondition) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseDependencyCondition(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseDependencyCondition(input string) (*DependencyCondition, error) {
vals := map[string]DependencyCondition{
"completed": DependencyConditionCompleted,
"failed": DependencyConditionFailed,
"skipped": DependencyConditionSkipped,
"succeeded": DependencyConditionSucceeded,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := DependencyCondition(input)
return &out, nil
}
type ParameterType string
const (
ParameterTypeArray ParameterType = "Array"
ParameterTypeBool ParameterType = "Bool"
ParameterTypeFloat ParameterType = "Float"
ParameterTypeInt ParameterType = "Int"
ParameterTypeObject ParameterType = "Object"
ParameterTypeSecureString ParameterType = "SecureString"
ParameterTypeString ParameterType = "String"
)
func PossibleValuesForParameterType() []string {
return []string{
string(ParameterTypeArray),
string(ParameterTypeBool),
string(ParameterTypeFloat),
string(ParameterTypeInt),
string(ParameterTypeObject),
string(ParameterTypeSecureString),
string(ParameterTypeString),
}
}
func (s *ParameterType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseParameterType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseParameterType(input string) (*ParameterType, error) {
vals := map[string]ParameterType{
"array": ParameterTypeArray,
"bool": ParameterTypeBool,
"float": ParameterTypeFloat,
"int": ParameterTypeInt,
"object": ParameterTypeObject,
"securestring": ParameterTypeSecureString,
"string": ParameterTypeString,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ParameterType(input)
return &out, nil
}
type VariableType string
const (
VariableTypeArray VariableType = "Array"
VariableTypeBool VariableType = "Bool"
VariableTypeString VariableType = "String"
)
func PossibleValuesForVariableType() []string {
return []string{
string(VariableTypeArray),
string(VariableTypeBool),
string(VariableTypeString),
}
}
func (s *VariableType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseVariableType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseVariableType(input string) (*VariableType, error) {
vals := map[string]VariableType{
"array": VariableTypeArray,
"bool": VariableTypeBool,
"string": VariableTypeString,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := VariableType(input)
return &out, nil
}