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constants.go
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constants.go
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package post
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type CommandState string
const (
CommandStateAccepted CommandState = "Accepted"
CommandStateFailed CommandState = "Failed"
CommandStateRunning CommandState = "Running"
CommandStateSucceeded CommandState = "Succeeded"
CommandStateUnknown CommandState = "Unknown"
)
func PossibleValuesForCommandState() []string {
return []string{
string(CommandStateAccepted),
string(CommandStateFailed),
string(CommandStateRunning),
string(CommandStateSucceeded),
string(CommandStateUnknown),
}
}
func (s *CommandState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseCommandState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseCommandState(input string) (*CommandState, error) {
vals := map[string]CommandState{
"accepted": CommandStateAccepted,
"failed": CommandStateFailed,
"running": CommandStateRunning,
"succeeded": CommandStateSucceeded,
"unknown": CommandStateUnknown,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := CommandState(input)
return &out, nil
}
type NameCheckFailureReason string
const (
NameCheckFailureReasonAlreadyExists NameCheckFailureReason = "AlreadyExists"
NameCheckFailureReasonInvalid NameCheckFailureReason = "Invalid"
)
func PossibleValuesForNameCheckFailureReason() []string {
return []string{
string(NameCheckFailureReasonAlreadyExists),
string(NameCheckFailureReasonInvalid),
}
}
func (s *NameCheckFailureReason) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseNameCheckFailureReason(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseNameCheckFailureReason(input string) (*NameCheckFailureReason, error) {
vals := map[string]NameCheckFailureReason{
"alreadyexists": NameCheckFailureReasonAlreadyExists,
"invalid": NameCheckFailureReasonInvalid,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := NameCheckFailureReason(input)
return &out, nil
}
type TaskState string
const (
TaskStateCanceled TaskState = "Canceled"
TaskStateFailed TaskState = "Failed"
TaskStateFailedInputValidation TaskState = "FailedInputValidation"
TaskStateFaulted TaskState = "Faulted"
TaskStateQueued TaskState = "Queued"
TaskStateRunning TaskState = "Running"
TaskStateSucceeded TaskState = "Succeeded"
TaskStateUnknown TaskState = "Unknown"
)
func PossibleValuesForTaskState() []string {
return []string{
string(TaskStateCanceled),
string(TaskStateFailed),
string(TaskStateFailedInputValidation),
string(TaskStateFaulted),
string(TaskStateQueued),
string(TaskStateRunning),
string(TaskStateSucceeded),
string(TaskStateUnknown),
}
}
func (s *TaskState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseTaskState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseTaskState(input string) (*TaskState, error) {
vals := map[string]TaskState{
"canceled": TaskStateCanceled,
"failed": TaskStateFailed,
"failedinputvalidation": TaskStateFailedInputValidation,
"faulted": TaskStateFaulted,
"queued": TaskStateQueued,
"running": TaskStateRunning,
"succeeded": TaskStateSucceeded,
"unknown": TaskStateUnknown,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := TaskState(input)
return &out, nil
}