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constants.go
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constants.go
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package clusterextensions
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type AKSIdentityType string
const (
AKSIdentityTypeSystemAssigned AKSIdentityType = "SystemAssigned"
AKSIdentityTypeUserAssigned AKSIdentityType = "UserAssigned"
)
func PossibleValuesForAKSIdentityType() []string {
return []string{
string(AKSIdentityTypeSystemAssigned),
string(AKSIdentityTypeUserAssigned),
}
}
func (s *AKSIdentityType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseAKSIdentityType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseAKSIdentityType(input string) (*AKSIdentityType, error) {
vals := map[string]AKSIdentityType{
"systemassigned": AKSIdentityTypeSystemAssigned,
"userassigned": AKSIdentityTypeUserAssigned,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := AKSIdentityType(input)
return &out, nil
}
type LevelType string
const (
LevelTypeError LevelType = "Error"
LevelTypeInformation LevelType = "Information"
LevelTypeWarning LevelType = "Warning"
)
func PossibleValuesForLevelType() []string {
return []string{
string(LevelTypeError),
string(LevelTypeInformation),
string(LevelTypeWarning),
}
}
func (s *LevelType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseLevelType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseLevelType(input string) (*LevelType, error) {
vals := map[string]LevelType{
"error": LevelTypeError,
"information": LevelTypeInformation,
"warning": LevelTypeWarning,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := LevelType(input)
return &out, nil
}
type ProvisioningState string
const (
ProvisioningStateCanceled ProvisioningState = "Canceled"
ProvisioningStateCreating ProvisioningState = "Creating"
ProvisioningStateDeleting ProvisioningState = "Deleting"
ProvisioningStateFailed ProvisioningState = "Failed"
ProvisioningStateSucceeded ProvisioningState = "Succeeded"
ProvisioningStateUpdating ProvisioningState = "Updating"
)
func PossibleValuesForProvisioningState() []string {
return []string{
string(ProvisioningStateCanceled),
string(ProvisioningStateCreating),
string(ProvisioningStateDeleting),
string(ProvisioningStateFailed),
string(ProvisioningStateSucceeded),
string(ProvisioningStateUpdating),
}
}
func (s *ProvisioningState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseProvisioningState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseProvisioningState(input string) (*ProvisioningState, error) {
vals := map[string]ProvisioningState{
"canceled": ProvisioningStateCanceled,
"creating": ProvisioningStateCreating,
"deleting": ProvisioningStateDeleting,
"failed": ProvisioningStateFailed,
"succeeded": ProvisioningStateSucceeded,
"updating": ProvisioningStateUpdating,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ProvisioningState(input)
return &out, nil
}