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model_audiotrack.go
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/
model_audiotrack.go
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package assetsandassetfilters
import (
"encoding/json"
"fmt"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
var _ TrackBase = AudioTrack{}
type AudioTrack struct {
BitRate *int64 `json:"bitRate,omitempty"`
DashSettings *DashSettings `json:"dashSettings,omitempty"`
DisplayName *string `json:"displayName,omitempty"`
FileName *string `json:"fileName,omitempty"`
HlsSettings *HlsSettings `json:"hlsSettings,omitempty"`
LanguageCode *string `json:"languageCode,omitempty"`
Mpeg4TrackId *int64 `json:"mpeg4TrackId,omitempty"`
// Fields inherited from TrackBase
}
var _ json.Marshaler = AudioTrack{}
func (s AudioTrack) MarshalJSON() ([]byte, error) {
type wrapper AudioTrack
wrapped := wrapper(s)
encoded, err := json.Marshal(wrapped)
if err != nil {
return nil, fmt.Errorf("marshaling AudioTrack: %+v", err)
}
var decoded map[string]interface{}
if err := json.Unmarshal(encoded, &decoded); err != nil {
return nil, fmt.Errorf("unmarshaling AudioTrack: %+v", err)
}
decoded["@odata.type"] = "#Microsoft.Media.AudioTrack"
encoded, err = json.Marshal(decoded)
if err != nil {
return nil, fmt.Errorf("re-marshaling AudioTrack: %+v", err)
}
return encoded, nil
}