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UI editor #5
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I quite agree with you |
So, obviously we can use Flixel-UI to make a ui builder for flixel-ui. So the question is what do we want this thing to do? Here's what I'm thinking:
Anything else? |
This may also give you ideas for an initial version http://www.bit-101.com/MinimalDesigner/ |
Yeah, the real question is whether it should be it's own standalone application, or something you can run from within your app (probably with a compiler flag so the UI-editor bloat doesn't appear in a release version). If I do it right, presumably both would work. |
Interesting I have only used ui editors as a separate tool, if you could Also feel free to make use of any flixel-tools commands for it. Maybe there Maybe even a different extension to flixel-ui xml would be useful eg On Sat, Aug 31, 2013 at 12:25 PM, Lars Doucet notifications@github.comwrote:
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Not sure about compiler flags for this. I'm definitely all for an in-game editor, that would be amazing. How about realizing this via a
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Yeah, that might be the best bet (making it as a plugin). That seems really straightforward and easy. As for flixel-tools, I'm all for that, I just don't know much about the system. It'll be a while more before I get started on this, but if you guys want to start working on a "wish list" or hammering out some details, I'll come back when we have a clearer picture of what we want to do and start implementing it. |
Has anything been done on this since Aug 2013? I was trying to just get a live preview going and was having some issues that I am hoping someone else might have solved. |
There is not currently any actual UI editor, it's just a "nice to have" feature at this point. That said, there are two ways to enable something like "live preview" in FlxUI:
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This issue should be closed and added to flixel-editors instead? |
Some sort of UI editor, whether it'd be in-game (preferable IMO) or using an external software would be extremely handy for obvious reasons.
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