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Raymarching Shader Generator in Unity
In-game powerful REPL environment for Unity3D.
Desktop Duplication API implementation for Unity (only for Windows 8/10)
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
Screen Space Boolean Implementation for Unity.
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