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Texture overrides (bump, gloss, luma, etc) for the default Quake textures

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hemebond/quake-textures

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Simple Quake Texture Enhancements

A collection of bump, gloss, and glow textures to enhance the original Quake game textures.

Installation

Download a release and extract directly into your quake/id1/textures/ directory (create the textures directory if it doesn't exist).

Usage

Settings

The original pixelated Quake look can be achieved by using nearest texture filtering. This can be enabled with the console command:

gl_texturemode gl_nearest_mipmap_linear

Realtime Lighting

To get the most out of the textures real-time lighting is required. While the map lights can be used by default for real-time lighting, for best results custom rtlights files can be used.

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Texture overrides (bump, gloss, luma, etc) for the default Quake textures

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