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Tron AI bot for the Google AI competition Copyright (C) Henrik Nordvik This is my entry in the Google AI Challenge: http://csclub.uwaterloo.ca/contest/ I first implemented it in python, then ported it to C++ for speed. It basically uses minimax search with alpha-beta pruning. As an evaluasion function is uses one BFS search from each player, and then counts the number of squares each player reaches first. henrikno+tron@gmail.com
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An AI bot that plays the game tron
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