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Hiro 1.9.0 release.
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novabyte committed Feb 4, 2024
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14 changes: 13 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -5,8 +5,20 @@ The format is based on [keep a changelog](http://keepachangelog.com) and this pr

:warning: This server code is versioned separately to the download of the [Hiro game framework](https://heroiclabs.com/hiro/). :warning:

## [Unreleased]
## [1.9.0] - 2024-02-04
### Added
- New option "max_repeat_rolls" to set how many duplicate rows of rolled rewards can occur.
- The "StoragePersonalizer" can now update data definitions with a S2S RPC function.
- Progressions can now be programmatically reset.

### Changed
- The "SatoriPersonalizer" can optionally send analytics events for each gameplay system.

### Fixed
- (Unity) Fix visibility modifier with "StatUpdate" class.
- Set energy modifiers into server response with Energies spend function.
- Fix item properties not set when items are granted as part of user initialization.
- Fix unlockable slots populated in the wrong order when overflow slots are enabled.

## [1.8.1] - 2024-01-20
### Added
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