spritestream reads from a stream of retina and non-retina image files and spits out sprite sheets and an accompanying CSS file. It is designed for use with Gulp.
Pipe your source files into spritestream
, and provide a callback. The callback
will receive either an error or an array of results with the non-retina sprite
image, the retina sprite image, and the CSS file, in that order.
spritestream assumes that for each image.png
, there is an accompanying
image@2x.png
for use in the retina sprite sheet.
var es = require('event-stream');
var gulp = require('gulp');
var spritestream = require('spritestream');
gulp.src('./images/**/*.png').pipe(spritestream(function(err, results) {
if (err) { throw err; }
es.readArray(results).pipe(gulp.dest('./public'));
}));
Use a custom CSS class. By default, classes will be named like .icon
and
.icon-image-name
. These can be changed to .sprite
and .sprite-image-name
,
for example, by passing sprite
.
Set to true
to append an md5 hash of the file contents to the end of its name.
The path, relative to the ultimate pipe destination, to attach to the image Vinyl file objects.
The path, relative to the ultimate pipe destination, to attach to the CSS Vinyl file objects.
Provide a template to use other than the default one. This will be compiled with
EJS. See the existing template in templates/sprites.css.ejs
for an example.
Can be a string or a Buffer.
This example will result in the following files:
./public/images/sprites-34509438543098abcde.png
./public/images/sprites-234098234098234908a@2x.png
./public/stylesheets/sprites-styles-2340823049823094098.css
gulp.src('./images/**/*.png').pipe(spritestream({
cssClass : 'sprite',
digest : true,
imagesPath: './images/sprites',
cssPath : './stylesheets/sprites-styles'
}, function(err, results) {
es.readArray(results).pipe(gulp.dest('./public'));
});
Spritestream assumes you're using some form of serving static assets, and so the URLs for the above example in the generated CSS file would be as follows:
/images/sprites-34509438543098abcde.png
/images/sprites-234098234098234908a@2x.png
npm install spritestream --save
Automated tests:
npm test
Manual tests:
npm run test-server
The icons used in the test suite—"Watch", "Breakfast", "Sketchbook", and "Twinkie"—were designed by Edward Boatman from thenounproject.com.