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Scaling does not work #25
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Hello, It works in the use cases I tried. Did you get the result of the scaleTo method, or did you continue to use the initial SVGImage ? The first image is not changed, the result creates a new one. |
I think that it would be better to scale the initial image however, rather than creating a new one. What do you think? |
Now by default scaling an SVGImage scale the initial SVGImage rather than creating another one. Fixed in master |
ah yes, thanks :) |
When I load an SVGImage and call scaleTo on it, it does not change its size :/
Using LoaderParameters does work, however!
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