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❯ zig build -Dtarget=native-native-msvc -Ddawn-from-source=true
error: gpu-dawn binaries for x86_64-windows.win10_fe...win10_fe-msvc not available.
error: -> open an issue: https://github.com/hexops/mach/issues
error: -> build from source (takes 5-15 minutes):
error: use -Ddawn-from-source=true or set`Options.from_source = true`
The main reason for adding MSVC ABI support: being able to use closed-source libraries that has been compiled with Visual Studio.
The text was updated successfully, but these errors were encountered:
I'm very interested in MSVC support as well, however with Dawn (specifically, DirectXShaderCompiler) it's not so simple to fix/support from what I recall when attempting to support it about a year ago.
I'm sure it can be sorted out, will just require a bit of munging / grunt work.
Using
mach-examples
repositoryThe main reason for adding MSVC ABI support: being able to use closed-source libraries that has been compiled with Visual Studio.
The text was updated successfully, but these errors were encountered: