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gpu-dawn: add support for x86_64-windows-msvc #786

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mlarouche opened this issue May 26, 2023 · 1 comment
Open

gpu-dawn: add support for x86_64-windows-msvc #786

mlarouche opened this issue May 26, 2023 · 1 comment
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@mlarouche
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Using mach-examples repository

❯ zig build -Dtarget=native-native-msvc -Ddawn-from-source=true
error: gpu-dawn binaries for x86_64-windows.win10_fe...win10_fe-msvc not available.
error: -> open an issue: https://github.com/hexops/mach/issues
error: -> build from source (takes 5-15 minutes):
error:        use -Ddawn-from-source=true or set `Options.from_source = true`

The main reason for adding MSVC ABI support: being able to use closed-source libraries that has been compiled with Visual Studio.

@slimsag
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slimsag commented May 26, 2023

I'm very interested in MSVC support as well, however with Dawn (specifically, DirectXShaderCompiler) it's not so simple to fix/support from what I recall when attempting to support it about a year ago.

I'm sure it can be sorted out, will just require a bit of munging / grunt work.

@slimsag slimsag added this to the Mach 0.3 milestone May 27, 2023
@slimsag slimsag changed the title Add support for x86_64-windows-msvc gpu-dawn: add support for x86_64-windows-msvc Aug 10, 2023
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