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Herding cats
Herding cats





@go-gl @sourcegraph @gopherjs @azul3d @vecty @llvm @hexops @ghostty-org
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Stephen here! I'm building Mach engine so that anyone can create games, visualizations, and desktop/mobile apps in Zig. The goal is to be competitive in spirit with Godot/Unity/Unreal, but more composable, data-driven & tooling oriented.

I also work at a startup called Sourcegraph building developer tools for the last ~8 years. FOSS is in my roots, though, and I dream of creating games and being 100% beholden to individuals. :)

Besides living two lives (full-time startup job & working on Mach ~40h/week), I care for a small army of cats.



  1. hexops/mach hexops/mach Public

    zig game engine & graphics toolkit

    Zig 2.9k 138

  2. sourcegraph/sourcegraph sourcegraph/sourcegraph Public

    Code AI platform with Code Search & Cody

    Go 9.8k 1.2k

  3. hexops/vecty hexops/vecty Public

    Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.

    Go 2.8k 144

  4. azul3d/engine azul3d/engine Public

    Azul3D - A 3D game engine written in Go!

    C 605 54