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Mini KSP-style space simulatron

(Original LeedsHack 2015 submission is in branch "lh2015-entry".)

Requirements: Python 2.x, Pygame.

Features:

  • Inaccurate physics simulation
  • Unrealistic atmospheric modelling
  • Dodgy orbital mechanics
  • Corporate sponsorship!

Keys:

  • a/d: rotate anticlockwise/clockwise
  • w/s: throttle up/down
  • z: full throttle
  • x: kill throttle
  • t: toggle SAS
  • p: deploy parachute
  • m: toggle map screen
  • -/=: zoom map
  • ,/.: increase/decrease timewarp
  • q: quit

[Full version coming eventually. Watch this space.]

To look at:

https://en.wikipedia.org/wiki/Scale_height#Scale_height_used_in_a_simple_atmospheric_pressure_model

https://github.com/mhoram-kerbin/ksp-physics-documentation/releases (Note this is pre-1.0 - atmosphere, drag and engines have been reworked in 1.0 to be more accurate.

http://forum.kerbalspaceprogram.com/threads/93426-Physics-of-KSP A few of the comments here go over things.

http://wiki.kerbalspaceprogram.com/wiki/Atmosphere#Drag is also useful.

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