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GameWorld needs system multithreading #12

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hhyyrylainen opened this issue Sep 9, 2018 · 0 comments
Open

GameWorld needs system multithreading #12

hhyyrylainen opened this issue Sep 9, 2018 · 0 comments

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@hhyyrylainen
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Right now systems are run subsequently. It would be better to allow the game world script to specify dependencies on the systems and generate independent execution flows that can be run in parallel.

Required by: Revolutionary-Games/Thrive#314

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