CCBlade - Fruit Ninja Blade effect implementation in cocos2d.
(+): upgraded the project to the latest stable Cocos2D 2.0 and converted the project to ARC.
|Example||(x): modernized Objective-C code.|
|CCBlade.h||(x): modernized Objective-C code.|
|CCBlade.m||(x): modernized Objective-C code.|
|README||Add sample project|
|TouchTrailLayer.h||Add files to gles2 branch|
|TouchTrailLayer.m||(+): converted the sample and the library to ARC.|
Add TouchTrailLayer to your scene to see how it works. Streak texture: - Texture size 128 x 16 - Fisrt 32 x 16 is mapped to the head of the blade - Next 32 x 16 is mapped to the body - Next 32 x 16 is mapped to the tail - Last 32 x 16 is unused USAGE NOTICE: - CCBlade.m, TouchTrailLayer.m and all .m file that use CCBlade or TouchTrailLayer should have the File Type of sourcecode.cpp.objcpp (right click .m file in Xcode go to first tab and under File Type drop down list choose the right option)