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ProjectFNF 2.0, based on Psych Engine

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Friday Night Funkin' - ProjectFNF

Features

  • All Psych Engine features
  • New gameplay options (moving camera on note hit, camera shake on miss, more information in score bar)
  • New modifiers (opponent notes doing damage, misses decreasing max health, karma system)
  • Quality of Life options and improvements (ability to disable miss anims and sounds, enable hit sounds, set custom camera zoom)
  • 'Max Optimization' graphics option to achieve maximum framerate

Installation:

Go here and download the appropriate version for your OS

Building:

You must have the most up-to-date version of Haxe (you cannot compile using 4.1.5)

Follow the Friday Night Funkin' source code compilation tutorial
After this you will need to install LuaJIT (run haxelib install linc_luajit in a Command Prompt/Terminal)

Discord server

https://discord.gg/BUgn9dGgB2


Credits:

Psych Engine Credits and Special Thanks

  • Shadow Mario - Coding
  • RiverOaken - Arts and Animations
  • bbpanzu - Assistant Coding
  • shubs - New Input System
  • SqirraRNG - Chart Editor's Sound Waveform base code
  • iFlicky - Delay/Combo Menu Song Composer + Dialogue Sounds
  • PolybiusProxy - .MP4 Loader Extension
  • Keoiki - Note Splash Animations

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ProjectFNF 2.0, based on Psych Engine

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  • Haxe 54.4%
  • C 42.4%
  • C++ 3.2%