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Releases: Hithroc/oak

Oak v1.3

29 Mar 17:02
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Changelog:

  • Implemented bots (Issue #6). They're not very smart at the moment.
  • The server now remembers usernames, so playes don't have to change the name each time
  • Minor style and text changes
  • Booster box generation option

Oak v1.2.2

16 Mar 11:32
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Changelog:

  • Minor text updates
  • Sealed Deck format support

Oak v1.2.1.1

16 Mar 02:49
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Changelog:

  • Fixed booster box generation infinite hang for certain sets
  • Adjusted UR ratios for PR and CN-AD generation
  • Fixed booster box state updating

Oak v1.2.1

16 Mar 02:47
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Oak v1.2.1 Pre-release
Pre-release

Changelog:

  • Backend now supports sealed decks (Issue #19). Frontend support coming soon!
  • Backend now generates booster boxes instead of single packs to make the generation more realistic.

Oak v1.2

12 Mar 19:37
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This release is mostly about new booster generation system. The back-end now uses card sequences to generate cards, and if there are no sequence avaliable it fall backs to uniform random distribution.

Full changelog:

  • Changed booster generation process
  • Royal rares should generate now properly.

Oak v1.1

11 Mar 10:02
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In this release graceful deploying was implemented allowing me to roll updates without interrupting games in progress. Whenever an update is rolled, the server before shutdown saves the state of all the opened rooms and then restores it after shutdown. All the users receive a message that server is shutting down and their pages will reloaded automatically.

Full changelog:

  • Graceful deploying
  • Rooms are now removed only when they're inactive (no players are connected to the room for 15 minutes)
  • Removed RoyalRares from the generation because of a bug. Will be back after implementing #20
  • Minor text fixes
  • Planned features section on the home page

Oak v1.0

09 Mar 14:54
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Initial release