Skip to content
View hkapur's full-sized avatar
🎯
Focusing
🎯
Focusing
Block or Report

Block or report hkapur

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories

  1. 1-step-Prediction-and-Correlation-between-Pepsi-and-Coca-Cola 1-step-Prediction-and-Correlation-between-Pepsi-and-Coca-Cola Public

    Successfully predicted the future data of the two stocks by a month with a Confidence Interval of 95% using R Programming. Along with that, determined the expected log returns of each stock index, …

    R 1

  2. Hangman-Game Hangman-Game Public

    Constructed a hangman game in JavaFX. The game constituted of a file structure with visual representations for each move. The game can also be saved and loaded in any state.

    Java

  3. BuzzWord-Game BuzzWord-Game Public

    Built a buzzword game in JavaFX, from scratch. The entire framework, modules and design were constructed, with a fully functioning game in under 90 days. The game has multiple levels and types of w…

    Java

  4. Sfish Sfish Public

    Developed a shell similar to the fish shell in C, with a built-in prompt, updated count for modified files under a git directory backed with added color for suitable purposes. Comprehended ideas of…

    C

  5. Multi-Threaded-Transactional-Object-Store Multi-Threaded-Transactional-Object-Store Public

    Implemented a multi-threaded transactional object store using low-level POSIX threads, multi-threading safety, concurrency guarantees, and networking.

    C

  6. The-journey-of-an-apple The-journey-of-an-apple Public

    Created a 30 second 3D video using Blender, Audacity, Photoshop and other such tools. The final video was assembled by the audio-board, the still images, the title screen, and the project model.