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PortAudioSharp - PortAudio bindings for .NET Copyright (C) 2006-2011 Riccardo Gerosa -------------------------------------------- About ----- This library provides .NET bindings for the portable low-latency audio library PortAudio v.19. The bindings are available directly through the PortAudio class, or you can even use and a simplified higher-lever Audio class. This library is being developed using C# under Linux/mono and then tested also on other platforms (Windows/.NET only since now) for maximum portability. There is no "unsafe" code. Compiling --------- Solution and project files for MonoDevelop 0.10 and SharpDevelop 4.0 / Visual Studio 2008 are provided. The solution contains three projects: The PortAudioSharp library project, a simple test project called PortAudioSharpTest and a WindowsFormsTest project used to test Windows Forms integration (this feature is not yet complete). Installing / Using ------------------ 1) To use the PortAudioSharp bindings you must have the PortAudio v.19 library installed on your system, you can find PortAudio source code at http://www.portaudio.com Under Windows the PortAudio DLL must be named "PortAudio.dll". Please note that Windows DLL libraries can be compiled with different calling conventions. In order to use PortaAudioSharp, the PortAudio DLL must be compiled with calling convention StdCall. If you are using a Linux/Unix system you will have to compile and install the "libportaudio.so" library. 2) If you are using a source distribution of PortAudioSharp you need to compile it. 3) Copy PortAudioSharp.dll and PortAudioSharp.dll.config files to the directory of your assembly. 4) Add a reference in your project to PortAudioSharp.dll Known bugs ---------- This release may still contain some bugs, it has been tested mainly under Windows and some versions of Linux (with Mono). Should also work on Mac OS X (with Mono). Please help us testing, debugging and improving these bindings!
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