-
Notifications
You must be signed in to change notification settings - Fork 0
/
stackalloc.c
104 lines (103 loc) · 2.61 KB
/
stackalloc.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
#include "stackalloc.h"
static Slot *addslot(OStack *s, size_t slotsize) {
size_t n = s->slotsnum;
s->slots = realloc(s->slots, (n+1)*sizeof(Slot));
s->slots[n].start = malloc(slotsize);
s->slots[n].end = (void*)((char*)s->slots[n].start + slotsize);
s->slotsnum = n+1;
return s->slots[n].start;
}
static size_t stack_grow(OStack *s) {
size_t slotsnum = s->slotsnum;
int i;
size_t newsize = 0;
for(i=0;i<slotsnum;++i) {
Slot *slot = &s->slots[i];
newsize += (char*)slot->end - (char*) slot->start;
}
addslot(s, newsize);
return s->slotsnum;
}
void *stack_alloc(OStack *s, size_t size) {
void *new = s->top;
void *newtop = (void*)((char*)new + size);
Slot *curslot = &s->slots[s->index];
while (newtop > curslot->end) {
++s->index;
if (s->index == s->slotsnum)
stack_grow(s);
s->top = s->slots[s->index].start;
curslot = &s->slots[s->index];
new = curslot->start;
newtop = (void*)((char*)new + size);
}
s->top = newtop;
return new;
}
#define setflist(f,fo) { \
(fo)->prev = &(f)->list; \
(fo)->next = (f)->list.next; \
if ((f)->list.next) (f)->list.next->prev = (fo); \
(f)->list.next = (fo); \
}
void *stack_lalloc(OStack *s, size_t size) {
FObject *fo;
Frame *f = s->last;
if (!f) return NULL;
fo = malloc(sizeof(FObject)+size);
setflist(f, fo);
return (void*)(fo + 1);
}
Frame *stack_newframe(OStack *s) {
void *ptop = s->top;
size_t pindex = s->index;
Frame *f = stack_alloc(s, sizeof(Frame));
f->prevframe = s->last;
f->top = ptop;
f->index = pindex;
f->list.prev = NULL;
f->list.next = NULL;
s->last = f;
return f;
}
Frame *stack_closeframe(OStack *s, Frame *f) {
Frame *last = s->last;
while (last != f->prevframe) {
FObject *list = &last->list;
while (list->next!=NULL) {
FObject *o = list->next;
list->next = list->next->next;
free(o);
}
last = last->prevframe;
}
s->top = f->top;
s->index = f->index;
s->last = f->prevframe;
return f;
}
OStack *stack_init(OStack *s) {
s->slots = malloc(sizeof(Slot));
s->slots[0].start = malloc(OSTACK_MINSLOTSIZE);
s->slots[0].end = (void*)((char*)s->slots[0].start + OSTACK_MINSLOTSIZE);
s->slotsnum = 1;
s->last = NULL;
s->top = s->slots[0].start;
s->index = 0;
return s;
}
void stack_close(OStack *s) {
int i;
while (s->last)
stack_closeframe(s, s->last);
for (i=s->slotsnum-1;i>=0;--i)
free(s->slots[i].start);
free(s->slots);
s->slots = NULL;
}
Frame *stack_fmove(OStack *s, Frame *to, FObject *fo) {
if (fo->next) fo->next->prev = fo->prev;
fo->prev->next = fo->next;
setflist(to, fo);
return to;
}