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Avoid polling state machine for available state in HomeKit #101799

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merged 2 commits into from Oct 14, 2023
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@bdraco bdraco commented Oct 11, 2023

Proposed change

Since we already get state changed events we can avoid polling the state machine each time HomeKit does a sync or a UI is loaded since we already know if the underlying entity is available.

This is already covered by the existing tests.

This also helps cameras as well since we have to hit this path during the camera keep alives.

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To help with the load of incoming pull requests:

Since we already get state changed events we can avoid
polling the state machine each time HomeKit does a sync
or a UI is loaded since we already know if the underlying
entity is available
Comment on lines -421 to -422
state = self.hass.states.get(self.entity_id)
return state is not None and state.state != STATE_UNAVAILABLE
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The goal is to get rid of the state machine lookup here since we can already remember it since we are tracking it

@bdraco bdraco changed the title Avoid polling for available state in HomeKit Avoid polling state machine for available state in HomeKit Oct 11, 2023
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bdraco commented Oct 13, 2023

No changes, just merged in dev to fix conflict on my integration

@bdraco bdraco mentioned this pull request Oct 13, 2023
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bdraco commented Oct 14, 2023

Thanks

@bdraco bdraco merged commit 8fd5d89 into dev Oct 14, 2023
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@bdraco bdraco deleted the available branch October 14, 2023 00:23
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