Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Gracefully handle SIGTERM, GameDataEvent performance improvements #116

Merged
merged 4 commits into from
May 24, 2024

Conversation

hopskipnfall
Copy link
Owner

@hopskipnfall hopskipnfall commented May 22, 2024

The server will now log out all users before shutting down. Previously, the server would simply go unresponsive if it was shut down and users wouldn't know until they tried to interact.

@hopskipnfall hopskipnfall merged commit 5b0b2c8 into master May 24, 2024
1 check passed
@hopskipnfall hopskipnfall deleted the performance-improvements branch May 24, 2024 08:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant