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Qt: Correct text bind on first draw of string #11808

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merged 1 commit into from
Feb 17, 2019

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unknownbrackets
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Previously, the first frame we drew a new string was using the UI texture, typically.

Fixes the artifact noted in #11653.

-[Unknown]

Previously, the first frame we drew a new string was using the UI texture,
typically.
@hrydgard
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Oh my, I should have seen that.. Great catch.

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2 participants