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GPU: Forget pause signal on new list #12160

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merged 1 commit into from
Jul 7, 2019

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unknownbrackets
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Otherwise, when the list gets executed again, we just pause it when it finishes instead of letting it finish properly.

See hrydgard/pspautotests#203. Hopefully fixes #1782 and #5999. The comments in 4561440 make me think it will fix it.

-[Unknown]

Otherwise, when the list gets executed again, we just pause it when it
finishes instead of letting it finish properly.
@hrydgard
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hrydgard commented Jul 7, 2019

Awesome!

@hrydgard hrydgard merged commit ba09e7f into hrydgard:master Jul 7, 2019
@unknownbrackets unknownbrackets deleted the ge-pause branch July 7, 2019 21:25
@sum2012
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sum2012 commented Jul 7, 2019

Well done.
Will @unknownbrackets make more change for
"some SDK version differences more than the "pause" test" ?

@unknownbrackets
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We were already passing that part, but I wanted to test it anyway. We pass the entire test now.

-[Unknown]

@stonelike
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Thanks for your work @unknownbrackets, I will attempt to test this with AC3 soon. Where should I get the relevant build for Linux? Is there a nightly link I should use?

@unknownbrackets
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I don't know if the nightly Linux builds are working. The safest bet would be compiling it directly on Linux.

https://github.com/hrydgard/ppsspp/wiki/Build-instructions
(this page is long to cover multiple platforms, but it's actually pretty easy on Linux.)

-[Unknown]

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