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PSP camera support on remaining platforms #12337

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hrydgard opened this issue Sep 18, 2019 · 8 comments
Open

PSP camera support on remaining platforms #12337

hrydgard opened this issue Sep 18, 2019 · 8 comments

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@hrydgard
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hrydgard commented Sep 18, 2019

Now that the basic infrastructure is in place thanks to the progress on #8521 , work is needed to support the camera on desktop platforms.

On Windows, the traditional way has been DirectShow, is that still the way to go? It's a real hassle.

On Linux I really have no idea what API to use. V4L?

Mac and iOS are the only ones left now!

@shenweip
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shenweip commented Jan 4, 2020

Or OpenCV?

@Florin9doi
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Windows and linux are done

@Panderner
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But MacOS is remaining

@Florin9doi
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Florin9doi commented Feb 3, 2020

Systems/APIs :

  • basic support for Android / Windows / Linux / iOS / QT(Linux/macOS)
  • UWP ??
  • SDL:macOS ??

Features:

@Florin9doi
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Florin9doi commented Jun 11, 2020

@hrydgard, can I use some camera capture functions for a different project?

@hrydgard
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You can use any code from PPSSPP as long as you follow the license.

@hrydgard hrydgard changed the title PSP camera support on non-Android platforms PSP camera support on remaining platforms Jun 19, 2023
@raleighlittles
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Any updates on this?

@Florin9doi
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Florin9doi commented Apr 1, 2024

The QT version still works on macOS 13.6.6, including Continuity Camera:
Screenshot 2024-04-01 at 21 14 23
Screenshot 2024-04-01 at 22 35 18
Screenshot 2024-04-01 at 22 36 39

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