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lr-ppsspp crashes Retroarch when Save State selected #12338

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PiperCalls opened this issue Sep 18, 2019 · 3 comments
Open

lr-ppsspp crashes Retroarch when Save State selected #12338

PiperCalls opened this issue Sep 18, 2019 · 3 comments
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Libretro Issue on Libretro but not all ports.

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@PiperCalls
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What happens?

When Save State selected RA freezes/crashes. Tried several games, all same result. Note: all games tested are playing fine, just can't save. Assests from git are in place in RA/system/ppsspp.

What should happen?

Save State correctly

What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.

Samsung Note 8+
Android 9
lr-ppsspp (PPSSPP 07a5adc)

Not sure if related, but assets from git contain ppge_atlas.zim which has an md5 of (f46570c34bcf6a01cf20b93add725c3b) which does NOT match what the RA reports in core info (a93fc411c1ce7d001a2a812643c70085) as the correct md5.

@LunaMoo LunaMoo added the Libretro Issue on Libretro but not all ports. label Sep 19, 2019
@Aethyrion
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Same issue here on a Samsung S7 but the crash/freeze is not systematic when saving state.

@killerz298
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Same is happening to me on the Shield. It wasn't happening back in February though. Was that a different version? Can we revert to that version somehow?

@unknownbrackets
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There was a change made in #11990 which was supposed to make this work better on libretro. It's a hack though.

As I recall the problem is that libretro assumes all emulators will be single core, but PPSSPP is multicore. PPSSPP needs to create a save state when everyone has put their pencils down, or crashes may occur. libretro's assumption probably makes sense for NES and Gameboy emulators, but doesn't really work for a PSP emulator.

-[Unknown]

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Libretro Issue on Libretro but not all ports.
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