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something's wrong with network (MGS: PW) #13501
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You are using Android which can't use port offsets below 1024. |
@Pik-a-boo how i change it? |
You need to use the same networking settings with the one that worked the last time for you (some networking settings might got reset if the last time you use was a very old one). May i know which PPSSPP version was the last time working for you for this game? how about 1.9.4 ? You can try downloading older version of APK from here http://www.ppsspp.org/downloads.html Anyway, you may want to consult your networking setting and router settings on official PPSSPP discord #multiplayer channel first, to make sure your issue is really a bug or just because of using the wrong settings. https://discordapp.com/channels/293316141479362560/508350481437818880 |
MGS PW works good even now on the latest PPSSPP. |
@anr2me on 1.9.4 it's working fine. used same settings that i used on 1.10.3 and 1.10.3-784 |
Hmm.. that is strange. For the mean time it would be nice if you can pinpoint the last APK that worked for you, you can download them from the full list here https://buildbot.orphis.net/ppsspp/index.php?m=fulllist PS: You may also want to test my recent test build first, just in case the issue has been resolved with my uncommited changes |
@anr2me He is right. |
This issue doesn't seems to happen on Windows. However, i did find disconnection issue due to timeout while in lobby, and have fixed it. Looks like i need to test this on android later.. PS: When logging, try to use Info Log channel on at least SCENET, so i can see the HLE sequence too. |
Ah right I did tried it on Linux because I didnt thought it will be different ... |
if you're using port offset 0 it's normal for the game to use ports under 1024, you'll need |
I managed to "borrow" an android phone while the owner is sleeping ;) and test this game once since i need to put it back as soon as possible. I found no issue related to port offset, it's shifting the port correctly, so the disconnection issue @LuisFellp had probably the "timeout" issue i bumped while testing this game on windows. (this game is using 63 seconds timeout when it happened, so it's just weird for the game not to receives any packet within 63 seconds) However, after both players entering the mission, i walk around for a awhile on android and suddenly it just freezes permanently where i can't press anything or goes back to menu (ie. stop responding), i didn't had this issue on Windows tho, but probably need to do more testing just to make sure. |
There are some recent reports of random freezes, might be unrelated to network. Trying to track it down but can't reproduce... #13494 for example |
@LuisFellp Try this game again later after PR #13532 got merged |
Port under 1024 restrictions have nothing todo with UPnP and have nothing todo with PPSSPP either, it's a generaal restriction on most Operating System for all application (system app or certified app might not have this restriction i think, on android APK won't be allowed to bind these port as i remember)
Black screen are most-likely a crash in PSP game, it probably have nothing todo with timeout. |
Well looks like it's not a black screen issue but a timeout out so opened a seperate issue on this. |
I'm unable to test because my other phone bricked and I don't have noone to lend me one to test |
What happens?
when i try to play mgs:pw multilayer, using hotspot, it doesn't work. it gives a error.
on buildbot version (1.10.3-784) it gives a red text
i don't know the exact version were it started, but since 1.10.3 from play store, it doesn't work anymore
What should happen?
work
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
Exynos 7 Octa (7904), Android 10, 1.10.3-784
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