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GLES: Explicitly enable ARB_cull_distance #15106

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merged 1 commit into from
Nov 6, 2021

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unknownbrackets
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In reporting, I saw an error that gl_CullDistance wasn't defined on a nouveau driver. I'm hoping this might help, and I see some people requiring the extension elsewhere.

-[Unknown]

@hrydgard hrydgard added the OpenGL label Nov 6, 2021
@hrydgard hrydgard added this to the v1.13.0 milestone Nov 6, 2021
@hrydgard hrydgard merged commit 1f502b8 into hrydgard:master Nov 6, 2021
@unknownbrackets unknownbrackets deleted the depth-cull branch November 6, 2021 20:57
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ghost commented Nov 6, 2021

How about EXT_color_buffer_float? #9455 (comment)

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We don't currently use that, I was just wondering if we should for hardware tessellation. That's pretty unrelated to this pull request, though.

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ghost commented Nov 6, 2021

That's pretty unrelated to this pull request, though.

-[Unknown]

Sorry ✌️

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2 participants