Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Nintendo Switch] save in game cannot work. not enough memory space. #15704

Closed
2 of 5 tasks
lencil opened this issue Jul 18, 2022 · 5 comments
Closed
2 of 5 tasks

[Nintendo Switch] save in game cannot work. not enough memory space. #15704

lencil opened this issue Jul 18, 2022 · 5 comments

Comments

@lencil
Copy link

lencil commented Jul 18, 2022

Game or games this happens in

all

What area of the game / PPSSPP

all

What should happen

game cannot save. In game prompt something like "not enough space".

Logs

No response

Platform

Switch

Mobile phone model or graphics card

switch

PPSSPP version affected

latest

Last working version

no known

Graphics backend (3D API)

OpenGL / GLES

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try without any cheats and without loading any save states.
  • Include logs or screenshots of issue.
@hrydgard
Copy link
Owner

@m4xw any ideas, or tips for how to get some logging out?

@hrydgard
Copy link
Owner

can you try these instructions from m4xw and see what you get?

nxlink -s -a <listen ip> /path/to/nro [-- -optional -startup -args] 

then press Y in hbmenu and it will upload the nro and run

Or you really are out of space...

@lencil
Copy link
Author

lencil commented Jul 18, 2022

the space is quite enough.
but I don't know how to use nxlink, and upload log. Any detail guide for me to do this?

@lencil
Copy link
Author

lencil commented Jan 8, 2023

I found out how it occurs. When setup retroarch to use savefiles in the same folder as roms the save function cannot work well.

@unknownbrackets
Copy link
Collaborator

This issue is being closed as a duplicate of #15437.

This is an issue tracker - there's a forum if you want to discuss things. You wouldn't add another "bread" item to a grocery list every time you thought about it, right? We do the same here - we already have "bread" (this issue) on our list.

By keeping the list clean, we can also make sure all the information a developer needs to fix the issue is at their finger tips. When there are multiple issues, information gets lost and it becomes hard to fix things, so they are fixed more slowly. Duplicates won't make fixes appear faster.

And remember - PPSSPP is open source. Try to find new and useful information, and add it to the original issue. If you can't wait any longer, muster up your courage and try fixing it yourself. PPSSPP gets better the more people contribute. You could be that amazing person who solves this problem for everyone.

-[Unknown]

@unknownbrackets unknownbrackets closed this as not planned Won't fix, can't repro, duplicate, stale Jan 8, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants