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Metal Slug Anthology - texture issue at title screen #15757

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5 tasks done
ghost opened this issue Jul 30, 2022 · 1 comment
Open
5 tasks done

Metal Slug Anthology - texture issue at title screen #15757

ghost opened this issue Jul 30, 2022 · 1 comment
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GE emulation Backend-independent GPU issues

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@ghost
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ghost commented Jul 30, 2022

Game or games this happens in

ULUS-10154 - Metal Slug Anthology

What area of the game

You can see at the title screen in the background.

What happens

there will be green lines around a certain area here :
image

Note: This will only happen when you upscale without texture upscaling (which is demanding to do).
Also, it won't appear when using software renderer unlike in this issue

What should happen

The lines should not appear.

GE frame capture

ULUS10154.ppdmp.zip

Platform

Linux / BSD

Mobile phone model or graphics card

Radeon 530/Intel UHD 620

PPSSPP version affected

1.13.1

Last working version

No response

Graphics backend (3D API)

Vulkan

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try changing graphics settings to determine if one causes the glitch (especially speed hacks or enhancements/replacements.)
  • Include logs or screenshots of issue.
@hrydgard
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This is likely the same issue as #15755 and many similar ones that have been reported over the years. Should make a meta-issue instead of a lot of specific ones...

@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Jul 30, 2022
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Labels
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