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Remove the FS_TEXTURE_AT_OFFSET fragment shader flag #16773

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Jan 10, 2023
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Part of #16567

This just eliminated a couple of additions when the offset was known zero, when clamping texture coordinates (when reading from framebuffers). Not worth to generate a whole separate shader for.

@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Jan 10, 2023
@hrydgard hrydgard added this to the v1.15.0 milestone Jan 10, 2023
@hrydgard hrydgard merged commit 555a5d4 into master Jan 10, 2023
@hrydgard hrydgard deleted the texoffs-flag branch January 10, 2023 12:51
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