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DrawEngine: Avoid decoding indices when we don't need them. #18586

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merged 1 commit into from Dec 20, 2023

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@hrydgard hrydgard commented Dec 20, 2023

I did this optimization a while ago before previous optimizations, and didn't see a difference back then. Now, though, this actually does seem to make a minor difference in some games, and I also think it makes the code cleaner. So let's get it in.

Basically we track some state when collecting the draws into bunches, instead of at actual draw time, so we know earlier whether we need to generate indices or not, allowing us to skip it in some cases.

@hrydgard hrydgard added the Code Cleanup Cleanup to make future work easier. Needs to be done sometimes. label Dec 20, 2023
@hrydgard hrydgard added this to the v1.17.0 milestone Dec 20, 2023
@hrydgard hrydgard merged commit a9553f4 into master Dec 20, 2023
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@hrydgard hrydgard deleted the indexgen-opt branch December 20, 2023 14:28
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