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Tales of Destiny 2 Black Screen On Android #6232
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This only happens to broadcom videocore gpus |
Those controls are huge. Well, it does a block transfer to show the background behind the menu. Also, when drawing parts of the menu it uses color doubling. Maybe somehow the shader color doubling is turning it into black? I wonder if we need to clamp or something. -[Unknown] |
I can't imagine color doubling would anything into black (unless there's a color test for non-equality with white active, but that would just be crazy). Shader math doesn't wrap unless you explicitly use integers. If this only happens on Broadcom it's not unlikely to be some driver bug. |
Has this changed at all? I wonder if it was related at all to the PowerVR issue that had to do with using GL_CONSTANT_COLOR when not necessary. -[Unknown] |
Does this still happen in the latest version? There was a problem related to viewport and render resolution that might've caused this on certain devices (and maybe on Broadcom even at 1x.) -[Unknown] |
Let's hope it has improved. If it hasn't, we'll have to wait for more information to do anything about it. Closing for now due to lack of updates / information. -[Unknown] |
Except on Battles,on the title screen and on FMVs,this game just displays a black screen sometimes overlayed with some objects(on dialogues,it is just a black screen with text)
I tried builds 0.9.8-48 and 0.9.8-1028 with all the possible settings I can think of and it does not change anything about the issue
My specs
http://www.gsmarena.com/samsung_galaxy_s_duos_2_s7582-5876.php
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