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Missing assets on 1.2.2 SDL for Ubuntu Xenial #8887
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Path seems wrong, this looks like a packaging issue. I assume it doesn't happen if you build PPSSPP from the latest git / this repo? -[Unknown] |
You know the packages have the maintainer email right? And you can contact him on launchpad PPA too... ppsspp-sdl package relies in the ppsspp-common package, which provides assets stuff, it installs them on /usr/share/ppsspp/assets/ So why PPSSPP is asking assets in /usr/games/ ? |
Oh, it actually try to search at the /usr/share/ppsspp/assets/ What the testing package provides:
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Stable package 1.2.2:
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Give me the game's name @jccultima123, I'll try to reproduce here. |
I'm testing with Kingdom Hearts, I can get this message in the SDL, but not in the Qt:
The game is working fine. |
@sergiobenrocha2 Mostly games with messages/alerts before starting the game, like Dissidia Final Fantasy 012 |
crap, I'm getting this with Dissidia 12:
But the game is working fine it seems. @jccultima123 have you installed ppsspp-common package? Maybe you installed only ppsspp-sdl deb and you have a broken package in the system. |
I tested "Angry Birds (USA) (v2) (minis) (PSN).iso" (md5sum: 72132d835e4e5f8d9e4c90c0ef2b16f0) in Debian Sid (gcc 6.1.1) and Ubuntu 16.04 (gcc 5.4.0): It does not happen in 14.04 (gcc 4.8.2): I guess it's an issue with the assets tools, since in the PPA we build them:
It's either the gcc version, or the fonts used to build the assets. I tried with gcc 4.9, no luck. I'll try to mess with the fonts. What's I'm using in debian sid (only font things from the patch):
From Ubuntu 14.04:
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Maybe it's the change from DroidSans.ttf (14.04) to DroidSansFallback.ttf (16.04). For some reason debian/ubuntu dropped the support for fonts-droid package, then I started to use the fallback font. I have no idea what font I should use in the place of ARIAL, which covers the most cases. |
I'm not sure, but I think that DroidSansFallback would only contain characters often not included in other fonts. The screenshot seems like it's missing Latin characters. Arial Unicode has a bunch of glyphs, but if you absolutely cannot use it, then maybe you can use Noto or something? Or the "Ubuntu Font"? https://en.wikipedia.org/wiki/Open-source_Unicode_typefaces -[Unknown] |
I'll try that, thanks! I use Noto only for Thai |
@sergiobenrocha2 yep. i already have (ppsspp-common and two ppsspp variants including non-sdl) |
I tried:
and this:
I don't know for sure if I can do something like this:
For UWR glyphs, Roboto Condensed does not metric fit KozGoPro in the same 24 size, I had to increase the size to 28. Droid Sans fits best with KozGoPro in the same size, but for some reason debian dropped it. |
FF3 English uses a fairly long message that would probably be the best test of whether the font is too tall. Typically CJK messages aren't tall so they probably have room, but I'm not sure about Greek, etc. You can list the same letter for multiple fonts, IIRC, and it will take the first font in the list that has the character. I think. -[Unknown] |
It should be fixed now in stable PPA. |
I am gonna try with the latest stable build from PPA |
@sergiobenrocha2
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I didn't update the testing ppa yet |
It should be fixed now in both PPA |
Okay, closing this for now - thanks for the update. We can reopen if it's reported as still happening somewhere. -[Unknown] |
On first, i thought it's an OpenGL wrapper issue, but it's not. It's on missing assets.. take a look
Installed from official PPSSPP ppa
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