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When following the Getting Started guide, I am getting CRASH: Error: read ECONNRESET when running node pokemon-showdown start --no-security using Ubuntu 20.04 on WSL2
`RESTORE CHATROOM: lobby
RESTORE CHATROOM: staff
CRASH: Error: read ECONNRESET
at Pipe.onStreamRead (node:internal/stream_base_commons:217:20)
at Pipe.callbackTrampoline (node:internal/async_hooks:130:17)
CRASH: Error: read ECONNRESET
at Pipe.onStreamRead (node:internal/stream_base_commons:217:20)
at Pipe.callbackTrampoline (node:internal/async_hooks:130:17)
CRASH: Error: read ECONNRESET
at Pipe.onStreamRead (node:internal/stream_base_commons:217:20)
at Pipe.callbackTrampoline (node:internal/async_hooks:130:17)
When attempting to run RandomPlayer in the documentation I also get the following which never resolves itself: RandomPlayer 1 - WARNING - Popup message received: |popup|The server is restarting. Battles will be available again in a few minutes.
The text was updated successfully, but these errors were encountered:
Thanks for opening this issue. Which version of python are you using? I had similar issues with 3.10.
Otherwise, this looks like a showdown issue - maybe increasing the resources allocated to the server could help?
@hsahovic I am running python 3.8.13. What have you done in the past to address the issue? I've looked for this issue in the pokemon-showdown repository as well and none of the closed issues had a solution that worked for me.
When following the Getting Started guide, I am getting
CRASH: Error: read ECONNRESET
when runningnode pokemon-showdown start --no-security
using Ubuntu 20.04 on WSL2`RESTORE CHATROOM: lobby
RESTORE CHATROOM: staff
CRASH: Error: read ECONNRESET
at Pipe.onStreamRead (node:internal/stream_base_commons:217:20)
at Pipe.callbackTrampoline (node:internal/async_hooks:130:17)
CRASH: Error: read ECONNRESET
at Pipe.onStreamRead (node:internal/stream_base_commons:217:20)
at Pipe.callbackTrampoline (node:internal/async_hooks:130:17)
CRASH: Error: read ECONNRESET
at Pipe.onStreamRead (node:internal/stream_base_commons:217:20)
at Pipe.callbackTrampoline (node:internal/async_hooks:130:17)
Worker 1 now listening on 0.0.0.0:8000
Test your server at http://localhost:8000`
When attempting to run
RandomPlayer
in the documentation I also get the following which never resolves itself:RandomPlayer 1 - WARNING - Popup message received: |popup|The server is restarting. Battles will be available again in a few minutes.
The text was updated successfully, but these errors were encountered: