【资源】可用精致模型
- 直接导入到resource\war3mapImported
模型贴图都在war3mapTextures
- 直接导入到resource\war3mapTextures
- 一些遮罩
!!!h-lua V2全部内嵌,不建议自己使用,快来加入【h-lua-sdk】
- fonts.ttf 直接导入即可(由war3mapskin管理)
- boold2.blp 直接导入即可(由war3mapskin管理)
- SpellAreaOfEffect512.blp 直接导入即可(由war3mapskin管理)
- war3mapskin.txt 路径删除 war3mapImported\
- war3mapMisc.txt 路径删除 war3mapImported\ (使用slk时,此文件会引起报错,不可使用)
- CommandFunc.txt 路径改为 units\CommandFunc.txt
- Confirmation.mdx 路径改为 UI\Feedback\Confirmation\Confirmation.mdx
- human-activebutton.blp 路径改为 UI\Widgets\Console\Human\CommandButton\human-activebutton.blp
- minimap-hero.blp 路径改为 UI\MiniMap\minimap-hero.blp
- ui-cd\0.tga 路径改为 interface\0.tga(不一定的,h-lua就不是)
- ui-cd\1.tga 路径改为 interface\1.tga
- ui-cd\2.tga 路径改为 interface\2.tga
- ui-cd\3.tga 路径改为 interface\3.tga
- ui-cd\4.tga 路径改为 interface\4.tga
- ui-cd\5.tga 路径改为 interface\5.tga
- ui-cd\6.tga 路径改为 interface\6.tga
- ui-cd\7.tga 路径改为 interface\7.tga
- ui-cd\8.tga 路径改为 interface\8.tga
- ui-cd\9.tga 路径改为 interface\9.tga
- ui-cd\cooldown ui.mdx 直接导入即可(由war3mapskin管理)
- ui-cooldown-indicator.mdx 路径改为 interface\ui-cooldown-indicator.mdx
- selectioncircle\SelectionCircleSmall.blp 路径改为 replaceabletextures\selection\SelectionCircleSmall.blp
- selectioncircle\SelectionCircleMed.blp 路径改为 replaceabletextures\selection\SelectionCircleMed.blp
- selectioncircle\SelectionCircleLarge.blp 路径改为 replaceabletextures\selection\SelectionCircleLarge.blp
- ReplaceableTextures\Cliff\Cliff0.tga 路径改为 ReplaceableTextures\Cliff\Cliff0.tga
- ReplaceableTextures\Cliff\Cliff1.tga 路径改为 ReplaceableTextures\Cliff\Cliff1.tga
- TerrainArt 路径要根据你所使用的地形的地砖路径改动,前面加,如
TerrainArt\Ashenvale
TerrainArt\Cityscape
TerrainArt\Dalaran\
TerrainArt 涉及到地形,共计16个