Skip to content
/ lit Public

🔥 lit is an experimental WebSocket game server based on Engine.IO

Notifications You must be signed in to change notification settings

huytd/lit

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

lit: a better WebSocket game server

lit is under development! There are still many things to do, it is not ready for production.

Thank you so much @Ulydev for the awesome logo!

Demo

I made a demo game using this library, check it out

Why this?

Few months ago, I built a cloned version of AgarIO. I'm still not happy with the networking part of the game yet. It still has some bugs, it's laggy and unable to handle the large amount of players. So I decided to quit using Socket.IO and moved to a lower level library called Engine.IO. It focuses on binary data instead of string data, thus improving performance.

Getting started:

Server

npm install
npm start

Backend logic is located in server.js

Client

Navigate to http://localhost:3000/

Game logic is located in public/js/game.js

License

Published under MIT License.

About

🔥 lit is an experimental WebSocket game server based on Engine.IO

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published