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COMPUTER GRAPHICS
PROJECT TWO: SHAPES
Date: 20 Oct 2021

This project, given a shape and two tessellation values, will compute the three-dimensional triangles needed to “simulate” the surface of the object. Covered the following shapes: cube, cylinder, cone, and sphere.

References
MDN Web Docs, Mozilla
Documentation, three.js

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This project will compute the three-dimensional triangles needed to simulate the surface of a solid object.

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