hxgr4ce/tessellation
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COMPUTER GRAPHICS PROJECT TWO: SHAPES Date: 20 Oct 2021 This project, given a shape and two tessellation values, will compute the three-dimensional triangles needed to “simulate” the surface of the object. Covered the following shapes: cube, cylinder, cone, and sphere. References MDN Web Docs, Mozilla Documentation, three.js
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This project will compute the three-dimensional triangles needed to simulate the surface of a solid object.
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