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finally fixed transformed snapshots
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vaxerski committed Aug 30, 2022
1 parent 195ec2b commit eb658dc
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Showing 2 changed files with 11 additions and 15 deletions.
4 changes: 2 additions & 2 deletions src/events/Monitors.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -191,7 +191,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {

// if we have no tracking or full tracking, invalidate the entire monitor
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || PMONITOR->forceFullFrames > 0 || damageBlinkCleanup > 0) {
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x * 10, (int)PMONITOR->vecTransformedSize.y * 10); // wot?

pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} else {
Expand Down Expand Up @@ -241,7 +241,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
}

if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
wlr_box monrect = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
wlr_box monrect = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
g_pHyprOpenGL->renderRect(&monrect, CColor(255,0,255,100), 0);
damageBlinkCleanup = 1;
} else if (*PDAMAGEBLINK) {
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22 changes: 9 additions & 13 deletions src/render/OpenGL.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -866,28 +866,22 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
const auto BLURVAL = g_pConfigManager->getInt("decoration:blur");
g_pConfigManager->setInt("decoration:blur", 0);

g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);

m_bEndFrame = true;

g_pConfigManager->setInt("decoration:blur", BLURVAL);

// render onto the window fb
// we rendered onto the primary because it has a stencil, which we need for the borders etc
const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];

glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);

PFRAMEBUFFER->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;

PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);

PFRAMEBUFFER->bind();

clear(CColor(0, 0, 0, 0)); // JIC

wlr_box fullMonBox = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};

renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &fullMonBox, 255.f, 0);
m_bEndFrame = false;
g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);

g_pConfigManager->setInt("decoration:blur", BLURVAL);

// restore original fb
#ifndef GLES2
Expand Down Expand Up @@ -970,8 +964,6 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
// the originalClosedPos is relative to the monitor's pos
Vector2D scaleXY = Vector2D((PMONITOR->scale * PWINDOW->m_vRealSize.vec().x / (PWINDOW->m_vOriginalClosedSize.x * PMONITOR->scale)), (PMONITOR->scale * PWINDOW->m_vRealSize.vec().y / (PWINDOW->m_vOriginalClosedSize.y * PMONITOR->scale)));

// TODO: this is wrong on scaled.

windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
windowBox.x = ((PWINDOW->m_vRealPosition.vec().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((PWINDOW->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x);
Expand All @@ -980,8 +972,12 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
pixman_region32_t fakeDamage;
pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y);

m_bEndFrame = true;

renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PWINDOW->m_fAlpha.fl(), &fakeDamage, 0);

m_bEndFrame = false;

pixman_region32_fini(&fakeDamage);

static auto *const PDAMAGEMON = &g_pConfigManager->getConfigValuePtr("misc:damage_entire_on_snapshot")->intValue;
Expand Down

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